Charlie Houseago
Research Software Engineer
Niantic Spatial
Technical Leader in the design and deployment of cutting-edge Spatial AI Systems. I have expertise in applications across Gaming, Entertainment, Robotics, and Enterprise Industrial Applications. I work cross functionally across the complete vertical of the technology and product lifecycle, including early stage research, publication, patenting, productisation, business development, and deployment to customers.
My current interests lie in building and deploying foundational world models for the real-world, connecting Agentic AI systems to embodied users acting in physical space through a large geospatial model.